Episode 6 - Mochi London
In this episode we talk about Mochi London, A UK indie games community event, and review the talks on the day from Danny Parker (Ninjakiwi), Matt Roszak (Kupo707), Tony Lavelle (the-exp), Reece Millidge (Dampgnat) and US!
We also talk about how good Chris is at throwing sandwiches! Pot shot!
Mochi London was a raging success! All the talks were really great, and our Super Indie Panel ended up going pretty well too - check out our shirts in the image above! The game jam was also great fun, the games will go up soon so I will share them at a later date.
Events like Mochi London are always such great experiences. It can be really refreshing meeting other developers when you work from home, and don’t really meet people through work all that often. I met a load of cool people for the first time this year including Matt Roszak, Robotjam and Tony Lavelle(the-exp) to name a few, the latter being a programmer that I’ve worked with on loads of games but never met before Mochi London!
Episode 4 - Juicy Beast
We chat about the upcoming Mochi London event, Space Is Key being cloned, and other things! Featuring an interview from Juicy Beast, creators of Burrito Bison and Nightmare Tower. They talk about Nightmare Tower on Ouya, their workflow, and future plans!
Crush The Castle: Adventures has finally been released!
It’s very exciting to finally release this project after starting work on it almost a year ago. It’s definitely the biggest project I’ve ever done, and we have tons of additional content ready to release for the game in the future.
Massive props to Joey Betz, who poured his heart into this game for over a year. The work definitely paid off dude!
The Open Game Art Bundle has been successfully funded!
The music and game assets from all the artists involved are now in the public domain. This means you can use the files for whatever you like, whether that be a personal project or a commercial release!
It was really exciting being a part of the project and I owe a massive thank you to anyone that pledged for the campaign! Special mention goes to Nutcase Nightmare, who did an awesome job on every aspect of the process, from the website and video to getting the appropriate media coverage that allowed us to meet the goal.
If anyone creates anything with my art work, let me know! It’s gonna be exciting to see what different things people come up with :D